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About Me Member Illustrator Justsketch16/Male/United States Recent Activity Deviant for 3 Years
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99 Comments
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I knew it wasn't worth it.

Sat Jul 1, 2006, 9:41 PM
Bye bye.

Sorry everyone. I just got here, but I only got to give about 55 or so pieces of critisizm. Not as productive as I had hoped, but what can you do. Too all the people who I was able to help, please continue to learn and spread knowledge. To the ones that hate me for being a jerk,
A) Yes I'm a jerk, but even a 14 year old can take a hit better than you, and quite honestly a harder hit then I had dealt you.
B) Don't hinder yourselves by comparing yourself to people worse than you, or even moreso by comparing yourselves to people better than you, but then morphing your thoughts with anger to assure yourself you are indeed more of a man than they.

Yeah, I'm leaving. I regret coming back already. Thanks for all the help/support the few who responded while I was here, and I apologize Zeartist for breakin' that obligation. Thanks too to the people who accepted my extremley jerky and annoyingly radical critisizm. It means alot to me.

I somehow don't think I'll regret leaving.
I'm going to leave my stuff up because I have a few links in some of my threads that I want people to continue to be able to see and use to learn.

See you at Conceptart.org.
[link]

Keep learnin', and suck it up!


Useful links:
The one in my sig.
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[link] one with radical progression over 4 years)
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Books to look for:
The Complete guide to drawing from life:
George Bridgman

The Human Figure:
Vanderpoel

Master Class in Figure Drawing
Robert Beverly Hale

Anatomy for the Artist
Sarah Simblet

Figure Drawing for all it's worth
Andrew Loomis

[link]
The artist's complete guide to figure drawing,
Tony Ryder.


Artists to look for:
Jon Foster
Julie Bell
Donato Giancola
Dan DosSantos
Douglas Flynt
Carl Dobsky
Mike Hussar
Shawn Barber
Jacob Collins
Justin "El Coro" Kaufman
Wesley Burt (Wes9000)
David Levy (Vyle)
Craig Mullins [link]
Marko Djurdjevic
Anrew "Android" Jones
Jason Chan
Dan Milligan
Jason Manley
Justin Sweet

These are names as I know them, because I their real names evade me. But I don't believe any are Deviants.

Barontieri
Viag
The Black Frog
Fred Flickstone
Prometheus
Chain&Jane
Aleksi
Living Rope
HPX, aka Hardcorepixx
Hydropix
Sparth
Insane Visions
Mr. Blonde
Salaryman

All I can think of off the bat.


Just for longevity's sake, a repost of my Observation essay-I wish it were longer;

know I've only been here for 2 days, but from lurking alone I have found one of the biggest things people lack is the ability to see. It's not stupidity or anything, but it's a lack of understanding that which is around you. People will wonder how to color certain things correctly, and look for a tutorial. I was once directed to one of the most (excuse the language) Bullshit tutorials I have ever seen. It was on PolyKarbon. I hold nothing against PolyKarbon, but this was the worst thing ever. It was a tutorial on how to "create Realistic skintones." How was this common problem solved? By using the color picker on photos.
I might get flamed for this, "The colors on photos are realistic DUHR!"
So what? What in the hell do you LEARN from taking colors from a picture? You don't look at where it is on the Hue slider, how saturated it is or it's temperature in relation to other colors, you just do it because the tutorial said to. You don't know the theory behind it, you don't realize why skin is the color it is, you just accept it and do what you think is right.
And yet, the ultimate irony is that you see people's faces every day, all day, and you don't even realize why it is like it is.
A part of being an artist, a SERIOUS one, not "just for fun", is learning to SEE, to OBSERVE what's around you, and to gain knowledge about how it works. By keeping an observational mindset, you can look at a face and judge why it's colored the way it is. It's not just the blood underneath, nor is it the melanin your body produces, nor is it the makeup or sunburn or tan or oil on your skin, but one of the BIGGEST influences on the color of skin are it's surroundings. Outside, whether you can see it or not, all the "shadows" (Places where the sun doesn't hit) are blue. Look at the road. Look at the sidewalk. It's blue!
Now you say "I know that, because it reflects the sky, I'm not stupid."
But this is usually where logic stops. They don't continue to inquire, or to make of any special note that the sky makes them blue.
The reason the sky makes them blue is because it is a lightsource. It is a lightsource every bit as much as the sun, but it's less intense and it's blue, not yellow. It contrasts the sun's temperature (colorwise.) Anyways, once you REALIZE this, you can apply it to your art so much more, and it adds a whole no dimension to what you do. It also tells so much about how good you are as an artist, not only by the quality of your work, but by the understanding of the environment around you.
Observing is half the battle. When you are anywhere, even right now, as I type, I am watching the bones in my hand, on the upper side of my palm flinch and raise and dip, and I can see where they are. Next time I draw a hand, I will have a better understanding of what is underneath my skin in that area, and how my fingers are connected to my hand. I am also looking at the shadows, and I noticed:

I am in a teal colored room. A window to my right, it's 7:53, still daylight, sun is about to start setting. From the bottom part of my finger to the left side of my finger, it goes like this

castshadow from fingeron the right of this one>;pale highlight from sky>reddend midtone from subsurface scattering(blood underneath skin in capillaries> tealish shadow from refleced light off the walls>reflection from life of next finger over.

Now, to take it a step beyong, I realize this; The reflection from the next finger over provides proper CONTRAST for me to define the finger to the left, where it starts again with a cast shadow from the other finger.

I can then apply this theory to other parts of my body, which I can apply to my art. If I need to add contrast betwwen 2 areas, I will find a way using shadows on one part, then sharp highlights on another.



Another thing to observe are the planes of the body, especially the face, and how they are lit in groups. Can't explain much, just get a Mirror and a lamp or a flashlight, turn off the lights, and observe where the light hits your face when you hold the light at different angles, and how close/far you hold it.


Color analogies are also really fun to look at. When I looked outside this window to observe something random, I noticed. The Skyline is orange, a WARM COLOR. The houses across the street are in the blue, sky colored shadow. That's the COOL houses against the WARM Sky.

But then I remember what it looks like during the day; The sky completley blue, a COOL color, but the houses, now illuminated by the yellow sun, are all WARM colored. You will find SO many instanced of that relation, where if a Highlight is COOL, the shadow will be WARM, and if the Highlight is WARM, the shadow will be COOL.

I could ramble for hours, continually going off on other tangents and digressing from, then forgetting my point.

Anyways, to sum it up, To become a skilled artist, drawing from life will only get you so far, but once you start OBSERVING things around you, and learning how they work and WHY they look like they do, and then recording these in your mental vocabulary, (Alongside things like ANATOMY AND PROPORTIONS) by drawing them, you will grow SO fast.

Here is where I branch off and mention a bunch of other things quickly that I feel like saying.

When you are drawing from anatomy books or pictures or whatever, where the focus is on ANATOMY, you MUST, and I stress MUST NOT SETTLE FOR "OKAY". Trace the damned thing a time or two before you redraw it if you have to, but DO NOT GET ANATOMY WRONG. This will totally defeat the purpose of studying anatomy in the first place. Your mind will record the wrong information, and retain that. Then you are back to square one.

General *****ADULT****** proportion laws and some phsycology behind them;

Realistic proportions, good for realism, mordbid scenes, things depicting the negatives of humanity, anything meant to potray humans in a Modern/satiric way.
7.5 heads tall.
Ideal Proportions, good for realism, heroic scenes, optimistic scenes, characters, robots, etc.- anything meant to look cool, really.
8 heads tall
Fashion, self explanatory.
8.5 heads tall
Heroic, used by early sculptors and painters to portray great leaders, or great legends, creates an almost "column" like imposition. Use as more of a "florentine" or "roman" or "greek" style, than as anything else.
9-9.5 heads tall.

*1st Headlength- The head.
2nd-The nipples
3rd-Navel(bellybutton)
4th-Bottom of the crotch
The rest, legs.
*These rules should be exagerrated for fashion or heroic styled proportions.

Head is divided into a some equal parts.
Forehead to Brow=
Brow to bottom of nose=
Bottom of nose to CHIN

The eyes are indeed in the center of the head, but only when you are looking DIRECTLY AT A CAMERA.

The elbow, when standing upright, is aligned with the bellybutton. The wrist is aligned with the crotch.

Each finger is approximatley the same length as the palm.

Your foot is as long as your forearm.

I finish this post with my quote;
"Reality is the best inspiration for your imagination."

deviantID

Devious Info

  • Current Residence: Near Ringling.
  • Interests: Drawing, drawing, soccer, games, drawing, painting.... Girls...
  • Favourite movie: Don't see enough to say.
  • Favourite band or musician: omg liek that one band with the dude with the piercings on his hair and stoff
  • Favourite genre of music: omg rap rocks totally rilly i luv usha yeah yeah yeah lil jon waaaat
  • Favourite artist: Wes Burt (Wes9000) Marko Djurdevic (Georgevick/vich) Massive black(Company) Sargent too. And RODIN!
  • Favourite poet or writer: Dumas.
  • Favourite photographer: That one lady
  • Favourite style of art: Style is a bad term!
  • Operating System: FBI
  • MP3 player of choice: The Future is in humming man
  • Shell of choice: Turtle
  • Wallpaper of choice: Floral
  • Skin of choice: Human
  • Favourite game: Drawing
  • Favourite gaming platform: Drawing table
  • Favourite cartoon character: That one-
  • Personal Quote: Too long to write in this thing. =(
  • Tools of the Trade: Blood sweat and more blood. Yumm.

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Comments


Flagged as Spam
:iconrhineville:
Hmmm... I think this one looks familiar...

Fight the good fight, commrade :)
:iconrhineville:
Except you're already gone... looks like I should read journal entries :(
:iconzeartist:
Thanks for the comments on my board. If you wish to take a shot at any of my inked works in my scraps folder feel free. I'm seeking people to help me with a big project and you can consider this an "audition". LOL Unfortunately there is no money envolved. :(

Keep drawing!

Jon

--
Mr. Sulu, are you staring at my ass?
:iconjustsketch:
No prob, I can color lines fast enough I do it for fun =)

--
Rag-tag is fun.
_________****LEARN TO OBSERVE! FOLLOW THE LINK****_________________
[link]
:iconzeartist:
Sweet dude let me know what you think. YOu prefer to color males or females?

Jon

--
Mr. Sulu, are you staring at my ass?
:iconpsychosomatic1:
Thank you for helping me realize I need to practice and be positive!Screw being positive,I'm creeping myself out.Anyways,Thanks again!

--
"You may call me whatever you wish, but I am taking your cake." :cake:

~ L from DeathNote
:icondemosthenes75:
You have some really great stuff here... You should update more XD.

... I *watch*. =_=

:ninja:

--
The only difference between a hero and a villain is one really bad day.
:iconjustsketch:
I've been here 2 days, wutchu want?

Oh- look in the scraps section.

--
Rag-tag is fun.
_________****LEARN TO OBSERVE! FOLLOW THE LINK****_________________
[link]
:icondemosthenes75:
My bad... I barely ever look at the dev info.
Check out my scraps as well, neh? \

:ninja:

--
The only difference between a hero and a villain is one really bad day.

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